24K Design Studio Pte Ltd 24K Design Studio
Project timeline

How a Project Runs at 24K Design Studio

Good projects are boring in the middle and clear at both ends. Here is what happens from first call to launch, what we need from you at each stage, and where timelines usually slip.

Project plan — marketing site, store, or app

Typical marketing site

Several weeks, dated at kickoff

Structure & design In studio hands
Content & approvals Your side, usually the bottleneck
Testing & launch Fixed review window

Timelines below cover the web design and web development process for stores and apps as well, with catalogue and release time added where it applies.

What this page covers

Read it before you send a brief; it will save a round of questions. Each stage below says what happens, what we need from you, and the point where projects most often drift.

The same sequence applies whether the work is a marketing site, an e-commerce store, a mobile app, or brand and graphic design. What changes is the middle: stores add catalogue and order testing, apps run in releases, and graphic design work runs alongside whichever build is in flight.

From call to handover

Stage one: the first conversation

Thirty to forty-five minutes, usually. The subject is the business rather than the website.

A first project conversation in a Singapore design studio meeting room

We start with a call to understand the business: who buys from you, how they find you now, and what is failing. If you have analytics, screenshots, or a competitor list, bring them. By the end we should know whether this is a web project, an app, a store, or brand work, and roughly what scale.

No proposal comes out of this call. It comes after we have thought about scope, because a number given on the call is a guess and guessing wastes your time.

What to bring to that call

  • A rough sense of budget and deadline, even if it is a range.
  • Who approves the work, and who writes the content.
  • Examples of sites you like and, more usefully, sites you dislike.
  • Any fixed date: a season, a trade show, a launch tied to an event.

Scoping and the written proposal

Within a few working days you get a scope document. It lists pages or screens, templates, custom functionality, what is excluded, a staged timeline, and itemised costs.

Copy, photography, and translation appear as separate lines if relevant. Read the exclusions carefully; they are where misunderstandings live. If something is missing, say so now — it is cheaper to redraw scope on paper than in build.

In the scope document

Included
Pages and screens, reusable templates, custom functionality, and the staged timeline.
Excluded
Copywriting, photography, translation, and third-party licence fees where they apply.
Costs
Itemised line by line, so a change of mind has a visible price before work starts.

Discovery and structure

Once we start, the first real work is structure. We map the pages a visitor needs, decide what belongs above the fold on a phone, and write the page hierarchy before any visual design.

For stores, this is where catalogue structure and product attributes get settled. For apps, it is where we agree the first release and what waits. This stage produces sitemaps and wireframes, not pretty screens — and it is where unclear messaging surfaces, which is useful.

Blank planning cards pinned to a studio wall during structure work
Sitemap — agreed before visual design
Home The one page every visitor sees; carries the clearest statement of what you sell.
Service or product pages One page per offer, so search traffic lands somewhere specific.
Category and catalogue structure Stores only: how products are grouped, filtered, and found.
Enquiry and contact path The route a serious buyer takes when they are ready to talk.
Policy pages Privacy, terms, and returns where relevant — written once, linked from the footer.

The list is short on purpose. Every page added at this stage has to be designed, written, built, and maintained afterwards.

UX and UI design

Visual design follows structure. We produce responsive layouts for the key templates, starting with the pages that carry the most weight: home, service or product, contact, checkout.

You review in context, meaning you see the mobile layout as a mobile layout rather than a wide screen squeezed down.

A designer reviewing responsive layout drafts at a studio workstation

Revision rounds

Two per template

Included in scope. Further rounds are quoted, so nothing arrives as a surprise invoice.

Starting templates

Home, offer, contact, checkout

The pages that carry the most weight are designed first; the rest inherit their rhythm.

Feedback that moves things forward

Feedback works best when it is specific: this heading is unclear, this form is too long, this button competes with that one. Notes on a screenshot beat notes in an email thread, because the designer can see the page you are looking at.

If a decision needs several people, gather their comments into one reply. Parallel feedback from five directions is the fastest way to slow a project down.

Where projects actually drift

Almost never in design or development. Nearly always in content and approvals, and both are predictable enough to plan around.

Content arrives late

Text written by four people in four tones needs one edit pass before it can be laid out. Name a single content owner per page and give them a date.

Approvals stall

A review window with a date closes faster than an open invitation. One approver signs off; everyone else comments through them.

Scope grows quietly

A new page here, a new integration there. Each one is fine; together they move the launch date. We quote changes before building them.

We flag slippage as it appears rather than at the deadline, and we tell you which item is holding the date. If your launch is tied to an event or season, tell us in the first call and we plan backwards from it.

Build and content loading

Development happens on a staging environment you can visit at any time. We build the templates, connect the CMS, and load the content you supply.

This is usually where timelines slip, because content arrives late or in the wrong format. If your team is writing text, agree who owns each page and by when before build starts.

For e-commerce, this stage includes catalogue entry, shipping and returns pages, and order testing from a real device. For apps, it includes device testing and the notification setup. Both add time that is easy to underestimate on paper.

Hands typing at a studio desk beside a printed layout sheet and swatch fan

You can see it as it grows

The staging link is yours from the first template onward. Nothing is hidden until a big reveal, so there are no surprises at launch.

Testing before launch

Testing covers the unglamorous parts: forms that must reach the right inbox, checkout flows that must complete, pages that must load on a mid-range Android phone.

We check the pages most likely to cost you money if they break, not every pixel on the site. You get a review window to click through the staging site yourself.

Pre-launch checks
Every enquiry form delivers to the inbox someone actually reads, checked from a live send.
A test order runs end to end, including confirmation email and the returns page it links to.
Key pages open on a mid-range Android phone on mobile data, not just on studio wi-fi.
Page titles, descriptions, and headings read the way a customer would search for you.
Access to the accounts we set up is recorded, so handover later is a short list, not an archaeology project.

Then we fix what is found, run the checks again, and agree a launch date.

Launch and the first weeks after

Launch means DNS, redirects, analytics, and a final pass on the live site. The first weeks after are for observation: are enquiries arriving, are people abandoning checkout, is anything broken on a device we did not test.

Small fixes in this window are part of finishing the job properly, not a new project. We will tell you what to watch and what to leave alone, because changing too much in week one makes it hard to tell what helped.

A studio desk at dusk during the launch observation weeks

Handover and ongoing support

Handover includes a walkthrough of the CMS, a short written guide for whoever edits content, and access details for the accounts we set up. After that, most clients move to a monthly arrangement covering hosting support, updates, and content changes.

You are never locked in: the site, the accounts, and the documentation belong to you.

What we need from you

  • One decision-maker who can approve work.
  • Content owners named per page, with dates.
  • Brand assets if they exist.
  • Access to your domain and any existing hosting.
  • Feedback inside the review windows.

That list sounds obvious. It is also the difference between a project that runs to schedule and one that drifts.

How timelines actually behave

A responsive marketing site typically runs several weeks from kickoff, with content and approvals as the bottleneck rather than design or development. Stores add catalogue and order-testing time. Apps run longer and ship in releases.

Marketing site Structure and design, then a content and approval window that you control. One launch
E-commerce store Catalogue entry, shipping and returns copy, and order testing on real devices. One launch, then seasonal updates
Mobile app Agreeing what belongs in the first release, then device testing and store review. Released in versions

We give you a dated plan at the start and flag slippage as it appears, not at the deadline.

Questions we get before kickoff

Three that come up most often. If yours is not here, the studio can answer it directly.

Talk to the studio
How involved do I need to be?

One approver and named content owners per page. Beyond that, review windows are short and specific rather than open-ended.

What if we do not have content ready?

We can structure the site around placeholder copy and load real content later, but the launch date moves. Copywriting can be quoted separately.

Do we own the site after launch?

Yes. The build, the accounts, and the documentation are handed to you. Ongoing support is optional and monthly.

Next step

Send a brief, or just ask about timelines

Tell us what you are building and when you need it live. We will come back with questions first and a scope document within a few working days.

61 Upper Paya Lebar Road, Tat Wan Building, #05-02, Singapore 534816

Monday to Friday, 9:00 AM – 6:00 PM · 4753848846 · [email protected]